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I started https://unicorn.studio (first of its kind for layer based shader composition) back in 2020! Thankful that I did because I actually had to learn GLSL the hard way. Not sure that I would have bothered if building it today.


Amazing work, I am a fan of unicorn studio, it was the first real try I saw at these no code design tools that have shaders as their output.

I wonder what makes you unsure that you would have not bothered in building it today? or what would you do different with todays knowledge?


Thanks!

I still would have built it today, what I was unsure of was whether I would have learned GLSL.

The models have been sub-par at writing shaders until recently. Without the friction of needing to learn the language itself to build it, I don't know if I would have.

The most fun I have today is trying to innovate new interesting techniques, which I wouldn't be able to do with the models alone.




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