The first widely distributed and open source version of this typist timing validation idea I saw (and incorporated into my own software at the time) was released by Michael Crichton as part of a password 2nd-factor checker (1st factor a known phrase or even your name, the 2nd factor being your idiosyncratic typing pattern) in Creative Computing magazine that printed the code.
This is shockingly good, even better saved to iPad Pro Home Screen as an app with beautiful UX.
Hey, HN, look at what you don't need an App Store approval for!
// Commenting from my iPad in dark mode, using Noir extension so HN is in dark mode, reading Shifty Shades of Grey - The different risk profiles of the dark fleet explained in dark mode in the veil pwa app, which was distributed as simply as: visit app, save to Home Screen (the original vision for apps).
This means a lot, thank you. "The original vision for apps" is exactly the philosophy I built it with. I invested a lot in the service worker and iOS rendering (smaller canvas pool, DPR capped at 2, periodic engine reset to stay under Jetsam's memory limits), so hearing that the experience holds up in real use is the most valuable feedback I could get. iOS was the hardest platform to optimize, glad to know it was worth it. If you notice anything that doesn't work well on longer documents, let me know.
Thanks for the disclosure. This isn't really a press release site, which is how that "this is a meaningful signal" reads.
OTOH, I completely coincidentally found this by searching i3D.net thanks to stumbling across the new-to-me information that quad9 is on this critical infra owned by ... checks notes ... Ubisoft?
Acquired by Ubisoft, i3D.net operates a large fleet of servers worldwide and provides a global infrastructure for over 250 million daily users who benefit from i3D.net’s low latency network. i3D.net brings exceptional network capacity to threat intelligence inside the Quad9 ecosystem.
i3D.net excels in the gaming market and hosts a variety of AAA games, which led to its acquisition by Ubisoft in 2019.
On your first line -- is it clear that's a good thing? Massive "it depends".
Sadly, enterprise fizzbuzz style is wildly successful compared to ghostty style.
Put another way, a gem of code versus the masses of mess. It's amazing new models aren't worse. And now most of this human interaction is with vibers.
LLMs trained by the crowd risk being medianizers, or rather, mediocritizers.
One need not look further than "Absolutely!" to see this in play -- user selection matters for corpus matters for model. Suddenly content everywhere is “Little houses, all alike.”
On your second line -- I couldn't agree more strongly.
ANTHROP\C has been sitting inside high performance white collar industries with top builders, that signal is priceless compared to feedback farms in Kenya.
Bet on models that see spikey pointy mastery at play.
In a sufficiently isolated population, you get the same effect from a sound-making greeting card, or a battery powered light and/or sound toy from a carnival.
And for what it's worth, tomorrow they don't miss whatever “indistinguishable from magic” thing, so no harm done.
On TV, content changes all the time. It is "always new". In your examples, content is the same over and over. They would not be fascinating for too long because the novelty would wear off. Very different.
I was responding to the "violation of ethics". Both are novel or fascinating for a bit, no harm no foul.
And to be clear, same effect from a Kodak slide projector and carousel, just one carousel, endlessly fascinating. Anything is. A carved stick toy is. If you let them have the carnival gizmo, they'll wear it out. If you take it back, they happily go back to their toy made out of a stick.
If anything, a defining characteristic is a lack of boredom, that novelty doesn't wear off from things westerners might find quickly dull. At the same time, sameness and change are taken in stride, along with a disregard for aggregate time in general, neither planning ahead nor regard for "spending" it. Everything is in the moment.
> On TV, content changes all the time. It is "always new".
Personally I think this also is what makes reddit so addictive as well. I want to read all the threads on the subreddits I enjoy... which is impossible, because there's always new interesting posts.
Original here: https://archive.org/details/sim_creative-computing_1984-06_1...
reply