I think this can be effective if videos are structured properly. The other day I was trying to learn Wan animate and found a comfy ui workflow that game with an hour-long "how-to use" guide. The workflow required some diffusion models that were not listed in the video description, so I had to scrub through the video to find it. I used the auto generated transcription to help me, but even that's kinda shoddy sometimes.
The official ComfyUI tutorials are great — they give you the workflow, they tell you what to download, and they have screenshots of each step of the process, and take maybe 15 mins to follow.
So I think it depends. I don't know why HN is hostile against people who prefer video, it seems like a strange hill to die on, but as with most things in life, there's nuance.
I installed Ubuntu in October just to play around with AI models (python and CLI in general was so hard to deal with in Windows) and I realized that I didn't ever need to boot back into windows, not for gaming, not for anything. It was really relieving.
MySpace has a special place in my memory for being the place I learned HTML and Flash (my profile was a flash embedded in my page) in high school, and carried on that love of creation into my engineering life.
I agree, but it's hard to get the nuances right. It's easy to roll out a feature to half of your user base. It's a bit harder to roll a feature out to half of users who are in a certain region, and have the flag be sticky on them.
We use Unleash at work, which is open source, and it works pretty well.
I think a lot of people pirate for a lot of different reasons. I don't pirate games anymore because I just play PS5. But I definitely did so as a teenager because I was broke, not because the experience of buying games was bad.
Now I'll pirate if providers make it hard to do things right. I know I never "have" to pirate, but my wife once "bought" a movie on Amazon. A few years later, she was no longer able to access it. And she didn't get refunded for her purchase. So guess what? Screw you Amazon, I downloaded that movie and saved it on my home media server.
Another example, I was playing a mobile game that allowed me to watch ads to get a bonus. I'd always say no because they use one of the shittiest ad provider in existence. Then they started showing me ads even if I elected not to get the bonus, with a fun "pay $20 for ad free forever!"
Well screw you game dev, I'm pirating the ad-free version of your game.
> Consumers are pissed at the lack of value.
I think this is true, but I don't think this is necessarily causing piracy. Why would people want to pirate a shitty game?
Or, just don’t play the game. I don’t mean to be flippant, but why waste time on software employing shoddy practices? Wordle and Apple’s mini crossword-minis are sufficiently stimulating and quick.
My tolerance for software like that is very limited. It’s almost an immediate long-press and uninstall.
It's kinda interesting to see how advertising is evolving. I'll mindlessly scroll Instagram reels once in a while and every other reel is an ad with the sponsored tag, with an obvious thing being sold and advertised. A fair amount of non-"ads" are influencers or celebrities promoting a product on their personal IGs with the #ad.
It's like advertising and social media are slowly merging together.
I couldn't say how effective it is. Who knows how much they paid that influencer and how much revenue it drives. But it sure is common.
The official ComfyUI tutorials are great — they give you the workflow, they tell you what to download, and they have screenshots of each step of the process, and take maybe 15 mins to follow.
So I think it depends. I don't know why HN is hostile against people who prefer video, it seems like a strange hill to die on, but as with most things in life, there's nuance.