I know in Unity, they added a VFX Graph several years ago, that allows for these kinds of fine-grain particle effects. You can create a beautiful vortex of glowing points relatively simply.
I'm assuming Unreal Engine has something similar, but I don't much experience with it.
I never before thought much about archiving multiplayer games, but this made me give it a thought. I imagine wanting to show my children Fortnite in 15 years and actually being able to play with them- that would be incredibly wholesome
The voice was re-recorded and mixed to sound close to Travis's real vocals; no digital voice reconstruction. However, the reconstruction of his cadence/melodic style is cool to hear!
That's what it was. The NSA was reverse proxying Google.
The legit explanation (given the domain name) is probably they wanted to use reCAPTCHA, but block all non-NSA hosts with a firewall or something.
This is not great, because the NSA expanded its attack surface to all of google.com.
The more conspiracy explanation is that this is actually a phishing page set up, and due to a misconfiguration it's exposed under captcha.nsa.gov, but Occam's Razor should apply here.
Was playing the game Control last night and got to a mission/area called Panopticon. I thought "huh what a cool made-up word". Cool to know this a real thing.
I'm assuming Unreal Engine has something similar, but I don't much experience with it.