I remember trying to play Need For Speed 1 and that was incredibly sensitive to damage and I found it very difficult compared to 2. Need For Speed 3 changed the default camera angle to make the car take up a lot of the screen. But I remember having a lot of fun with the game. It came with a PC my dad bought but there was zero chance it'd run on that DirectX HAL3D "GPU" and the Cyrix processor in it. Ah, the memories.
They also remember Screamer and Screamer 2 being great around the same time.
Edit: Seems I can't read! I thought this was NFS2 not NFSUG2! I still have my CDs for both! I am old.
Same, my brother got a copy of nfs3 from “somewhere” and it was the most amazing thing ever. It ran fine in low res software rendering on a celeron with S3 graphics card. I remember when the nfs4 demo came out, enabling 3D acceleration would make some elements disappear and it ran with very low fps.
RAM Drumless Edition, the Fortnite stunt, now this... It's sad to see Daft Punk™ trying to get every last dime out of that brand name, even after splitting up. They used to reinvest a lot of their early profits into new music, videos, etc., but now it just seems like a sad cash grab. Hope they got some good real estate on the French Riviera out of it at least, it leaves a bad taste on their whole catalogue to me.
Surprised to see this take. Even musicians want money and the decision to do pop electronica, which is what daft punk is, was calculated. You wouldn’t have heard about them nor would they be a global hit by some mysterious force of good vibes. To go even more blunt than that, RAM itself was a cash grab album. It sounded like phoning it in and selling out. But I was never a big fan of the band to begin with. Cheesy all around.
I don't deny musicians their share of wealth, but most musicians who do get wealthy off their art, do so through a mix of releasing music and touring (mostly the latter these days). I just wish DP had toured a little more to get that sweet dough rather than selling LEGO figures years after disbanding but maybe that's just me being sour for being too young to be able to have seen them live.
And I wouldn't call RAM a cash grab album, their goal was to make an album with great musicians they looked up to, and I think they succeeded. You don't make a cash grab album being famous already and collaborating with industry veterans like Nile Rodgers and Giorgio Moroder.
Daft Punk's music itself is mostly composed of samples from other tracks which are not credited. They don't even play instruments really, they play samplers. And their music is quite mid, I really never understood their popularity.
I never used Photoshop that much, but I used to be well versed with Lightroom. So I tried Lightcraft[1] which is their Lightroom clone, and I was disappointed after all that hype. I couldn't get any of my photos to look nice, using the workflows I was used to from Lightroom. It felt cheap, unfinished, and barely usable, also compared to the open source Lightroom alternatives that have been around for a while (e.g. Rawtherapee). I'm willing to change my mind in the future, but at the moment, I don't really get the hype.
Yeah, agree - the feat so far is that they brought up an entire suite of incredibly complicated apps from scratch in a week, and they seem to be tackling issues consistently.
There's a lot of depth in these tools, but the process seems to be working. Look at the issues, PRs, commit history and release notes. It's moving faster than a project with an "all code must be reviewed by a human who is responsible for it" policy would. Will be interesting to see if there's an upper quality bound.
this is an interesting suggestion. it's incredible how little the creators and benefactors of the slop factories have been made accountable for the mess they unleashed onto open source communities.
anthropic at least gives 6 months claude max pro to oss maintainers, but to me that seems like a drop in the ocean compared to the negative impact their product has on these peoples' lives.
It's true that simple data conversion is now more easily performed using vibe coded scripts. But the real value of QGIS lies in it enabling managing data large complex projects (infrastructure, urban/environmental planning, etc.).
I remember when I first read about the plans to fill up the Hambach Pit near Cologne, one of Europe's largest open coal mines, until I realized I will be dead by the time it's filled up. I call it the Rhineland's Grand Canyon for a reason, it's huge.
Nice visualization. For proper turn by turn directions, Valhalla [1] could help. It has elevation support so this could theoretically be built with it[2], or you just send the shape of your flattest route and it annotates it with guidance.
I was sure I couldn't be the only one curious to push LLMs to their limits. Though these days it's much tougher, mostly impossible to get them to react in unforeseen ways to horrendous scenarios.
So nice to see this work in a browser on my ancient smart phone without any issue.
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