Has nothing to do with monopolies, having the market slowly condense into one mega company does not create competition and results in higher prices for the consumer.
2 things. 1, hallucination is a sensory perception of something. LLMs don't have senses. The term doesn't make sense when confabulation is literally lying right there.
2, ai bros really like their ai, and run interference when people find flaws in it. This includes derailing conversations with nit picking terminology. Yes i'm aware of the irony in my post.
confabulation sounds sillyl. In my opinion the word hallucination, when used as a colloqialism in this context, is easier to understand, and makes the point instantly. People see words like confabulation and just give up because words are hard for some people. lol
This was always my argument. They’re very obviously lying but I should have stated that in my original comment. It’s so obvious that they are lying that I forgot to state that was my position.
part of Claude’s capability is reliant on its verbosity to push its responses into new vector spaces. If you instruct it to be terse, its capability is potentially reduced
What I don't understand is, isn't this what "thinking" is for? It can be as verbose as it wants while it's thinking as far as I'm concerned, but why can't it keep the verbosity there? Why does it always spill into the actual response no matter what I do?
These had a lot of blood sweat and tears poured into them.
Most Hollywood game adaptations are the same as the Disney live actions. They have their hands on an IP, they want to flip it into easy money. Those turn out excruciatingly bad, because for an easy flip, you need to target for mass appeal, which waters down the material.
> These had a lot of blood sweat and tears poured into them
It goes both ways. Both the video game and the film/tv IP need to have some sort of deeper meaning and writing. You just can't write a cohesive story for a cynical multiplayer FPS like Quake, Wolfenstein II, Doom, etc whose whole appeal in the 1990s and 2000s was gore and shock value.
There's a reason people my age (below 35) have never played and oftentimes haven't even heard of Quake or Doom or Wolfenstein but have heard of Fallout or Half Life.
> Most Hollywood game adaptations are the same as the Disney live actions. They have their hands on an IP, they want to flip it into easy money...
I've given a list of the majority of video game movies created this past decade. They made bank and were well written and have mass appeal.
Too young to really remember 9/11 but old enough to remember watching the airstrikes on Baghdad in 2003 and the Indian Ocean Tsunami. So I guess I'm technically GenZ or a very very young Millenial.
Essentially, I grew up during the PS2, Xbox, GameCube, Xbox360, Wii, and PS3 era.
Basically, I'm old, but HNers tend to be a decade or two older.
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