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Very cool - I see many possible uses. Would be cool to hear from current users how they are using it and how the product helped them.


Gotta love that skirt on the bulb robot.


Agreed. Also, this tool seems to be more about raising questions about context rather than a litmus test for plagiarism. As the author wrote, "Although such quotations are not examples of churnalism per se, Devine says that that information will be helpful to readers too, showing them the context a quote appeared in, and giving them the chance to think about why a reporter selected a particular passage from all of the others."


Thanks for the link, I love the idea behind this game.


Very nice comparison. Is it really time to move on from Backbone? I'm about to migrate a project to it because I believe in its potential to force me to write better js code in the long run. Should I not?


The question you should ask yourself is; "Is it right for you and your project?" It doesn't matter as far as your project if the community should be moving on as a whole or not. What matter's is if you, and/or your team, can effectively use the technology to reach your goals.


I love Monkey Island series and other Lucas Arts Adventure games, spent way too many hours playing them. However, I am a bit disappointed in this article because it feels a bit concierge-mvp to nostalgia (feeling the grounds before a full-on Kickstarter campaign), unfortunately without any interesting build upon what those great games offered. Well, consider this as my feedback to the mvp. Grim Fandango was a breakthrough, including its no-interface approach and clever use of camera angles to script the player. I have never seen a game script coming alive so strongly, it was like playing a movie. But Monkey Island re-pixelated? Although I played it on my iPad and switch back and forth between old-new renderings, I would expect these wonderful minds to be more inventive than nostalgic when producing something new.


This article misses a significant point: access to online learning is different from and cannot replace motivation to learn, which is what's investigated in the article. The business model of most online universities is based on number of enrolled students, not number of graduating students. Since the barrier to entry is low and the enrollment associates sell well, people often end up enrolling without sufficient motivation to study and quickly drop out after getting overwhelmed by the responsibility they overtook. A more fair evaluation would take students of equivalent motivation to study a degree/subject, and then compare their performances in offline and online classroom settings (of course if you truly want to understand before you speculate with "dirty little" titles).


Seems like mobile-first is one of the design principles. I wonder if people read NYT more on mobile now than desktop.


Free alternative?


Any wisdom on how to import posterous content into tumblr? Posterous's auto post is not working for me anymore.


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