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Also, the field moves fast, but slower than people do. Researchers and engineers switch companies every year or two, and the know-how walks out the door with them.


It's absurd, but he partly reflects on that himself: "But more than anything, it was therapeutic for me. Some mindless entertainment. I'm not a big TV watcher. It allowed me to detach from the realities and the pressures of life."


This guy makes good choices. While I get upset on Reddit, he's happy building his city. I need to rethink my life.


Whatever you do, don't take up Factorio.


Factorio is to me what Minecraft is to Mike Tomlin. I give it a full recommendation. Oh, is it autumn already?


... and life moved a bit further in those months. Experiences that could be had, meeting people that could have happened.

If its really relaxing to you, I rest my case. It wouldn't be to me, in same way no computer game or general computer activity ever could. Physical movement, ideally in the nature, the wilder the better. If you live too far reconsider permanently improving QoL by moving closer. Recharges batteries like nothing else.

There is still tomorrow to be more active, right, to catch up. But not with the same mindset that wasted today or yesterday.


I'm a somewhat ambitious climber (mostly indoor, however) and am in general very active. Factorio is an effective way to keep my brain busy as sometimes I get overwhelmed with my thoughts. But of course it is not the only thing that I enjoy and the remark about autumn was an exaggeration. I'm also very much against considering days "wasted". Sometimes I just need to take a day off and spend it at home, as long as there is a balance.


Beautifully put, better than I could have, why I don't touch games in general. They're amazing, but they make you feel like you're advancing, achieving, experiencing, when really you're not, you're barely doing anything than jumping into the future. But, as I understand you to mean as well, not everyone is like that, for some it feels to bring balance. In particular, if you're a coach, surely you have no shortage of human interaction, or being outside, doing sports, and networking. But it's not for me for sure.


I'm not sure if you do yourself a favour with that ambition. If you enjoy games from time to time, you're not "wasting" your life. You are doing something that fills you with joy. Striking a balance is of course important, but allowing yourself to relax from time to time and just have a little fun is too.


For sure. Just like movies. Everything in moderation. But I won't buy 60 bucks AAA games, they're either a time sink, or a waste of money. Indie is enough. I uninstalled Factorio after having spent 90% of my free time on it for a few days.


That game is a time machine that only goes forward.


If only its duration control wasn't broken. Every time you use it, you land way too far in the future...


But the pleasurable sensation of seeing those numbers next to the up arrow!


try searching for 'Rory Sutherland: What If Petrol Cars Were Invented In 2025'


Actual article was in the evening standard, but like all things Rory Sutherland, it’s worth to watch him tell the story: https://youtu.be/OTOKws45kCo?si=jbTdx3YCGkZv3Akb

For those who want more of him, check out his classic TED talk from decades ago: “Lessons from an ad man”

https://www.ted.com/talks/rory_sutherland_life_lessons_from_...


I completely agree. In fact, I believe URL design should be part of UX design, and although I've worked with 30+ UX designers, I've never once received guidance on URLs.


As a UX designer that always gives guidance on URL design/strategy, I’ll say it’s not always well received. I’ve run into more than a few engineering or PM teams who feel that’s not w/in scope of design.


As a dev who cares about UX, this is crazy to hear but resonates, I've got a few weird looks from people whenever I mentioned some URL improvements. I've also worked with people who understood it. I've seen a correlation though, when people cared enough I could share freely about this, when I did the designer's and dev work I would just add that in (I'm def not a designer, so if I'm doing design work that means the owner doesn't care about design, let alone URLs).

I can imagine in your situation as a pure designer how you got it though though, sorry to hear that and I wish other devs cared more. I've def mentoring people to care about it so hope others do so too.


As a dev mentor one of my first lesson is what everybody has in common is design.

We all are trying to understand a problem and trying to figure out the best solution.

How each role approaches this has some low level specializations but high level learnings can be shared.


It is mentioned in the post:

> Traditional LLMs output everything they think immediately, without stopping to consider the best possible answer. New techniques like scaffolding, on the other hand, function like a thoughtful agent who explores different possible solutions before deciding. This “thinking before speaking” approach provides over 10x performance on demanding tasks like code generation, fundamentally boosting the intelligence of AI models without additional training.


Is there a tool that provides functionality like this that you can layer on top of cerebras's API, given you are not worried about using 10x-50x more tokens per query.


You don't have to. Click the "web" link on top of this page, and then click the first google result.

Update: oh sry, you meant the movies...


> Friend list now only returns friends who also use your app: The list of friends returned via the /me/friends endpoint is now limited to the list of friends that have authorized your app.

source: https://developers.facebook.com/docs/apps/changelog


Maybe web scraping then? It would not be so hard to make a focused scraper that scrapes the friends of anyone using the app.

Edit: I did a quick test and at looks like I can see the friend list of many users that is not in my immediate network as long as I am logged in to Facebook. It should then be easy to use something like Perls WWW::Mecanize to make a scraper that log inn and scrapes the profiles you want, as long as one do not need so many that Facebook detects and banns you.


But I presume they don't have the users' passwords to login with.


No they probably do not have the users Facebook password, but they do not need it for scraping, because they can just use their own use for that.

I have looked around on Facebook and it looks like one can see other users friend list, even if you are not in their immediate network.

Even if Facebook has a limitation, like you can only see the friend list of friends of friends the company behind this app could probably make some fake Facebook users and befriends someone on each university to get an ok coverage.


It depends on the privacy settings. Though the several iterations of privacy scaremongering and Facebook changing defaults resulted in people locking up their accounts like crazy, friend lists seem to still be visible semi-publicly for quite a lot of people. With more news like that, this will probably change too, though.


> Though the several iterations of privacy scaremongering

I'd argue that this is another case which shows that the privacy scaremongering isn't scaremongering, but the privacy issues are real.


It's totally a POV issue IMO, that's why I phrased it that way :).

For me, half of the Facebook's utility was the ability to check people out without having to commit to a relation with them first. A publishing platform, a little bit like personal pages of old, but much more streamlined and accessible to the mainstream. But it turned out there's enough bad actors around (stalkers, marketers) that people voted against this, and so Facebook is now a very locked down place. I think most of those fears people have are overblown, but well, that's only my opinion and it seems that most people disagree.


Though those concerns may be real, the privacy issue being discussed is still a trick employed by Facebook. By redirecting people's fear towards the amount of information that the public can see, they were able to keep them from talking about the original issue -- what Facebook tracks, saves, and uses for advertising.


In Berlin we have a small startup based on this idea. You can subscribe to our newsletter and we send you the daily menu of the restaurants in your area every day. With forwarding this e-mail to your colleagues, all of you can select the favourites using the up-vote buttons in the email. You can track the votes on the website, but you will receive a summary about the results as well. Give a try if you in Berlin: https://www.halb1.de/


Great tool, perfectly fits to the node.js ecosystem, lightweight and fast.

However in case you use co-mocha[1] to test your generators, istanbul won't work properly, the generators in the reports are shown as uncovered. Therefore I made a mocha fork[2] and directly applied the changes from co-mocha to the source (instead of monkey patching); it solved the problem.

[1] https://github.com/blakeembrey/co-mocha [2] https://github.com/tfitos/mocha


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