Obviously history plays a part there but V8 integration was not particularly better and mostly the high number of Nix users contributors over the years made it hard to use things made by GAFAMs.
Looking at the code, spidermonkey was added 2009, mayber earlier (stopped looking at around 2009). V8 was released in 2008, so the decision probably made sense back then, considering V8 wasn't nearly as big as it is today.
See https://trac.wildfiregames.com/roadmap
But basically more threading and optimizations.
We're looking for experienced C++ programmers mainly. Javascript experience is mostly needed for gameplay, ai, random map generation and GUI layout.
Brian Broll will be taking about 0 A.D. today between 11:10 and AM–12:25 PM PCT for Microsoft
's AI and Gaming Research Summit. They seem to still accept attendance registrations.
https://lnkd.in/d5y5Y37