"Inform is a design system for interactive fiction based on natural language. It is a radical reinvention of the way interactive fiction is designed, guided by contemporary work in semantics and by the practical experience of some of the world's best-known writers of IF."
"Inception like" gravity inside rooms - switching gravity between different walls to move puzzle elements around + taking advantage of wraparound to move between levels on the map (the "outside")
Bug: (where do I report this?)
Number A, Number B.
A receives text. "B" is set as my default but I see A's message in my inbox. I reply. The reply is sent from "B".
In previous years I've seen a lot of AI tech for action-games -- not neccessiarly FPS but shooter in a flat world with obstacles. Eg. marking objects for cover, marking positions to defend from etc.
The latest in language: http://inform7.com/
"Inform is a design system for interactive fiction based on natural language. It is a radical reinvention of the way interactive fiction is designed, guided by contemporary work in semantics and by the practical experience of some of the world's best-known writers of IF."