It's like Twine.
AFAIK Twine is mostly for publishing directly to the web.
Ink is more suited for embedding in a game which adds additional presentation or gameplay stuff on top of the text, using some other language/engine (like Unity). It will handle the text stuff, and provide hooks/bindings for the rest of the game to use.
Ink is more suited for embedding in a game which adds additional presentation or gameplay stuff on top of the text, using some other language/engine (like Unity). It will handle the text stuff, and provide hooks/bindings for the rest of the game to use.