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“It unlocked my ability, as the CEO, to take the reins of our marketing site and get our ideas out to the world faster.”

this is could be read as cynical (if one is inclined to think only a few priledged can and will be CEOS). however it could also be a positive, perhaps one of the most empowering aspects of this evolution in info tech.

If we collectively so choose... the entire point this AI/Large Models revolution in software moment can and should be… people with ideas/vision/a mission not having to pay the traditional tech toll of wall garden gatekeepers and/or bizarre industrial revolution desired software paradigms.

hopefully most people will realize it’s not that devs are being put out of a jobs it’s that EVERYONE CAN CONTRIBUTE in more direct EXPRESSIVE ways.

this should lead to more interesting work and problems and solutions for everyone.

It's neat that folks are trying to overhaul their approaches wholesale.


life well lived is a series of personal obsessions shared without expectation of an audience.

well done.

may an audience manifest around your knowledge of knowledge.


Yes, I love this. I have started to just share openly and since the last few years, I have even removed all comments, analytics, social-shits from most of my websites. I just don't worry about what others think. However, some people went out of their ways to find how to contact and there is always that trickle of emails thanking, or in most cases offering to sell something. :-)

Let's help and propagate more of this idea -- share your personal obsessions -- I might just get inspired.


I saved this quote, thanks (couldn't find an original reference as someone else notes). This resonated pretty well with the hours I've put into side projects, and the philosophy I try to maintain to keep moving forward.


> life well lived is a series of personal obsessions shared without expectation of an audience

I like that. Is that a quote or original?


whats old is new again!

kube and dockerz have been huge for scaling apps but also have given us a new layer of opacity.

debugging and debugging tools are always The Coolest.

this isn’t a sexy stuff but eventually everyone runs into crashloop.

thanks for write up.


Kubernetes is hard, it's the simple stuff that we all need to know


True. You can't remove the complexity, you just move it to another layer. This is great... until the thing isn't working, then you have to debug on a whole different layer, in a completely different kind of way.


Debugging is truly an art


you can make the first state such that 1 person starts with all the money.

here's how that looks in a 100 person with 100 bucks game (10,000 money supply)

https://github.com/un1crom/givemoneyaway/blob/master/qqplots...

but no you cannot get back to that initial condition.

but in the real world you most definitely can start that way.

chess is like that too... the initial condition can never be regained.


Initial condition can be regained, each side moves a horse then moves it back.


While that moves the pieces back to their original position, it does not reset to the original game state. After moving the knights back, it would only require 48 additional moves without a pawn moving before the game ends in stalemate, where it required 50 moves at the start of the game.


Can you expand on this? Where do those two moves go?


https://en.wikipedia.org/wiki/Fifty-move_rule

Because both players have already taken two turns, a player can claim a draw after only 48 moves. If the movement of the knights was repeated 25 times, for instance, then either player could claim a draw. However, this is not possible at the beginning of the game, so simply moving the knights back does not actually restore the game state.


> Where do those two moves go?

It's just built into the rules: 50 moves without a capture results in a stalemate (https://en.wikipedia.org/wiki/Fifty-move_rule). I guess you could say that the two moves 'go' into the implicit state counter that keeps track of the number of moves without capture.


the fun is in actually starting from every initial condition and then evolving the simulation out for as many rounds as your computational resources allow....

then do some statistical analysis to categorize the various initial conditions and their distributions.

then inject perturbations in the simulation like "death taxes" and other redistribution policies.

I built up a lot of mathematica code for anyone to play with.

https://github.com/un1crom/givemoneyaway

one of my favs was to start 1 person with all the money and see how long it takes for them to no longer be the richest person in the game.... you know like millions of ticks of the clock.

https://github.com/un1crom/givemoneyaway/blob/master/qqplots...

enjoy!


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