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Read through most of this. It does sound like fun detective work, looking at what neurons fire. Some of the concepts get quite complex. I wonder if this can be gamified.

My favorite thing about puzzle games is meta, cognition stuff. What mindset can I put myself in, so that I can solve this faster? What should I think about, and how, to reduce complexity of the problem?

I tried the same last summer with Baba Is You and had an absolute blast. Playing through OotSS now, and momentum has been solid for the past ~20 hours. Skipping Stones has been my favorite!


I have to say, I would love to tap into those thought processes. If they are tappable-into?

I remember the feeling of playing Baba is You. The wonder and the sense of… a sort of abyssal depth of the mechanics, once you start to get a feeling for how they expand. And then how that yields to intuition. Hadn't come to such a lovely crack in the metacognitive vessel!, to deliberately pry at. Thanks!

The perspective you offer here makes me want to find or bring about a venue for… this.


Check out Supraworld. David Münnich is building the most peak 3D puzzle platformer you will ever play.

Indeed. I'd like to remind everyone that with LLMs it's increasingly simple to build quite a good profile of someone just from their social media posts.

I wonder what the downstream effects of that will be. I imagine we may see some big lawsuits soon, meant to scare off the RE trend.

I don't think this is a statement about competition. This is not a metric anyone has competed on so far, it's being made into a press release.

> It seems that the solving rather than just the solution gave much to mathematics

The whole discourse of past few weeks has been mathematicians claiming the opposite.


The 'vibe coded' part needs to go. Both teams likely used AI-assisted coding. Neither team's product was completed by robots, not with current tech. Epic had the launcher update ready in advance to handle the bad PR from their announcement. Prepare for more announcements from Epic how AI and not humans solved something.

The industry is trying to sanitize this term to be synonymous with AI-assisted coding and I hate it. They are trying to blur the lines between skilled engineers who use AI, and everyone else.

I'd hope it doesn't get solved, because it's one of the few signals I have to the person behind the screen.

I don't think you should feel entirely safe in warring nations, no matter what you do.

I don't know if it's common but I generally don't like to be bad at my hobbies. I like it when I can do things well. I've been learning the piano recently and striving to play more difficult songs is what makes it fun.

I keep wanting to say the same thing. In fact, how other people describe hobbies is why I don't like the term hobbies.

I think music is a good example of sometimes you need to not have fun to have fun. Practice isn't really fun, but if you can put up with it you can have a lot of fun. So you can say that the not fun parts are part of the fun parts because it's what gives you the payoff. But when people then go and send you a Suno generated song, and say it's better than yours, it is them devaluing the "not fun" parts you had to put up with. I've had people do similar things to code projects I've done. It's a real buzz kill.

I also really value when musicians critique my songs, even when I feel defensive about it. Because then it's not about them devaluing my time, it's about them helping me grow, and they know how it feels to go through that process.


Not liking being bad at your hobbies is much different than not finding joy in them because people do them better than you. I work harder to be a better cook, it doesn't mean I'm in competition with people who cook better.

And how would you feel when whenever you cooked something for your friends they would turn around and just have the replicator make their favorite dish compared to yours? Humans are inherently social animals so if the social aspect of your hobby (which almost all hobbies have to some extend) suffers then the hobby suffers.

I would get better friends.

Sure. But AI doesn't make you bad at hobbies. It just makes others better at it, and even that is a stretch.

>I've been learning the piano recently and striving to play more difficult songs is what makes it fun.

And are you going to give up learning piano because now AI can just generate piano music better than anything you can ever produce? No? Then what you're doing is a proper hobby, which contrasts with the OP who feels their efforts are no worthless because AI can just do it better. That's not really a hobby; it's a job.


How did AI make you "bad" at your hobbies?

(Apologies if I'm missing your point)


Hmm.. I meant to make my point in isolation from LLMs. I definitely don't feel that way about learning music.

I do kind of understand it when it comes to programming, though. Hobby-like side projects often felt like they had some utility down the line, even if not directly applied. It's fun to show others what you've accomplished, to show off, maybe land a job from being noticed, etc.


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