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sclangdon
on March 11, 2016
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How OpenGL works: software renderer in 500 lines o...
It turns out that Trenki implemented the OpenGL ES-CL 1.0 interface on top of his software renderer (link [1] above), which should serve as an even better example of how OpenGL (may) work.
http://www.trenki.net/content/view/39/48/
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http://www.trenki.net/content/view/39/48/