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Aside some interesting comments here I find very true, my theory is that you should treat your game has a startup product: customers will not come, you have to chase them. And get them talk to their friends about your game. Just launching a game and making some marketing wont work. You need: feedback loop + word of mouth + growth.


I just thought I would just need to make a game and pay $99 a year.

Do you mean that's not enough?

(sarcasm)




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