vid_describemodes
Lists all available video modes, built-in and VESA.
vid_mode #
Switches the video mode to mode #. Quake has 11 built-in modes:
0: 320x200
1: 320x200
2: 360x200
3: 320x240
4: 360x240
5: 320x350
6: 360x350
7: 320x400
8: 360x400
9: 320x480
10: 360x480
0 is the default mode. Modes above 10 are not built in, but are VESA
modes which may be supported by Quake and your hardware. Use
vid_describemodes to see the available VESA modes.
I was always super disappointed they didn't use Mode-X by default.
As a result, even though you could set Mode-X explicitly, it wasn't optimized so it went slower than plain 13h and wasn't even page-flipped. So there wasn't a compelling reason to use it, except for the square pixels.
Wasn't it Mode X, i.e. 320x240?