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I tried out this (and WifiBoy ) at Maker Faire Tokyo a couple months back. It's pretty neat tech, but a bit limiting.

Ive found PICO-8 to be just limiting enough to still offer excellent games, but this seems a bit more gadgety.

Tbh the killer features with any of these retro consoles would be to have a good button feel. The buttons used on these are usually pretty weak. I would be much more excited with a system with a GBA d-pad and buttons.

That and maybe something a bit more powerful than an Arduino. The magic of PICO-8 with Lua is that your first lines of code are about the game, not memory book keeping.



Pico-8 seems limited by design (as a programming language / virtual machine) while the other examples are limited by hardware.

This brings the pico-8 experience "on par" with programming games like tis-100 or shenzen IO




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