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TD-Linux
on Dec 28, 2016
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WebRTC: the future of web games
You mean all the workarounds like ICE, STUN, TURN, UDP hole punching, etc that you would have to implement yourself if you didn't use WebRTC?
rockdoe
on Dec 28, 2016
[–]
Reliable low latency transmission of audio and video is also one of those things that looks easy unless you try to actually get it working in practice.
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