> I think the main reason though is just that AI doesn't really sell.
I'm not sure that's the case. Last of Us and MGS:V both had intelligent AI where they would change their behaviour based on what you've done in the past and work together as a team to flush you out of a hiding spot. This was widely covered and praised in reviews and pre-launch interviews.
I'm not sure that's the case. Last of Us and MGS:V both had intelligent AI where they would change their behaviour based on what you've done in the past and work together as a team to flush you out of a hiding spot. This was widely covered and praised in reviews and pre-launch interviews.