It reminds me of the story "The programming antihero" from an old Gamasutra article[1]
"He knew from experience that it was always impossible to cut content down to memory budgets, and that many projects had come close to failing because of it. So now, as a regular practice, he always put aside a nice block of memory to free up when it's really needed."
"He knew from experience that it was always impossible to cut content down to memory budgets, and that many projects had come close to failing because of it. So now, as a regular practice, he always put aside a nice block of memory to free up when it's really needed."
[1]: http://www.gamasutra.com/view/feature/132500/dirty_coding_tr...