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Here's a plan:

Hire 1 billion people to do the remediation work. Hire another 100 million people to do the science to figure out what proper remediation work looks like. Hire another 100 million people to design video games that walk the 1 billion workers through the process, and can accommodate differences in IQ, learning style, and work life needs. Then hire an additional 100 million people who will document the workers lives, and create media experiences to fund the effort. The work can also be funded by creating eco-resort experiences, selling food byproducts, etc.

No need for advanced technology, just very detailed instructional games paired with good quality basic tools and 1 billion people worth of labor.

Seems perfectly actionable to me. You just have to start with four people: the worker, the scientist, the game designer, and the media producer, and iterate until it's working well and then infect the global population virally.

I'd agree with you if it was 1950, we'd have a very difficult time of it going through traditional political/social channels. But it's 2017, and with software the problem seems very tractable.



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