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The original kickstarter scope was: you are your space ship and you will be able to fight and do some trading of resources.

The scope has increased a great deal since then but I feel like the time it's taken to develop is reasonable.

I will say they wasted a year or two at the beginning trying to set up an AAA studio from scratch and mis-partenering with the wrong sub-contractors. And maybe the scope could have been limited with some of the functionality to come later.

Right now backers are testing out space mining mechanics and the game is already pretty fun imo.



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