Sorry I was unclear. Multiplayer on iOS is a huge market. But with Apple providing peer-to-peer built-in a hosted solution such as PlayRelay might not find many fans. Game Center might be "good enough". That is why I am trying to add things like accountability (opponent is losing and quits the game with no punishment) and tournaments.
I wish I had some time to finish it (client work first)! It also might be a miniscule market.