Nice work; I remember creating a raytracer of a similar scene for my uni graphics class begin 90s on a Sparc Station. I thought it was fast then, but ofcourse it was bizar slow compared and the result looked horrible.
On Chrome 70.0.3538.77 64bit on Windows 10 supersampling 16x16 crashes OpenGL for me; when reloading the page after that it says it cannot get a rendering context.
On Chrome 70.0.3538.77 64bit on Windows 10 supersampling 16x16 crashes OpenGL for me; when reloading the page after that it says it cannot get a rendering context.