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That's IMO the only clever part of the device, the syncing up with users everywhere anticipating the minute a new game drops. It'll work great until a game fails to resonate with any particular user at which point negative sentiment and disappointment get attached to the device.


I'm sure it's a fun challenge for the game designers with the limited screen, and a crank mechanic.

But I'm really hoping they are also able to make some games with some depth and replay value to them for the players, a la the early mario, spyro, sonic or pokemon games.




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