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and you can mod n.body and real universe in it:

https://github.com/mockingbirdnest/Principia

https://forum.kerbalspaceprogram.com/index.php?/topic/177216...

getting them all to work together might be a little finicky, for a realistic simulation I'd go just with Principia, as the compressed distances and smaller forces seems to help a lot with game stability



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