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6 pages of gaming benchmarks and not one compilation speed test. Baffling.



Kernel 5.4 compiled under 24 seconds. Insane.


That is insane. I'm surprised it can even go that low, I would have expected it to hit an IO bottleneck before then (large object files/linking/source reads, etc).

Even with a fast SSD on my lowly i7, I often wind up sitting at IO or lock contention instead of actual CPU bottlenecks (although it could be argued faster CPU = faster lock release = faster compilation).


The entire Linux kernel source tree will trivially fit in tmpfs in RAM.

On one of these systems I'm fairly sure you could just whack the entire thing in /tmp and -j64 it, the compile artifacts aren't that big either.


I've done builds in /dev/shm/ on Xeon and Threadripper with only a trivial speed-up. If it can fit in tempfs, make/cc can just load it all into RAM anyway, so I guess you only reduce the build time by the time it takes for the first read. Which would explain why '-j' on a big codebase tends to trigger my OOM killer.


They used a Samsung Pro NVMe which should be able to hold almost all of the linux kernel sources in it's read cache without that many issues.


NVMes are magic. Just the same improvement that SSDs have over HDDs. Probably the only upgrade worth getting for my home PC at this point.


Technically, 100%. I'm full SSD right now though which has a seriously noticeable difference from from HDD but for what I do most days NVME isn't justifiable. I see others who can take advantage of the speeds and do so with huge returns.

I do have 2 super SFF HP boxes that only take NVME in the M.2 drive so have one on hand but it isn't installed at the moment.


PCI-ex version 4, double the xfer rate. It can handle a massive 16 GB/s. Are there even disks that can handle that speed?


not yet.


https://www.aorus.com/AORUS-Gen4-AIC-SSD-8TB

15000MB/sec, available now for $3119 AUD.


That's just four SSDs mounted on one riser card with a fan. If you're going to count the aggregate bandwidth of an array, then the question's almost meaningless.


Compile on boot


That was already a thing back in 2004: https://bellard.org/tcc/tccboot.html

15 seconds to compile and run a Linux kernel of the time (64MB RAM required!).


This comment made my day :)


Now there is no excuse to not Install Gentoo.


Hah! There is something cathartic about recompiling the world with -march=native even if it makes no noticable difference.


With half the cores of the upcoming (early 2020) 3990X ...


Would the best use of this CPU be in a group or multi-group build+integration server? It's $2000 for the CPU alone, so this can't be general-use.


I also imagine it'd be useful as a rendering machine for small to medium media companies.


"Also, our compile test seems to have broken itself when we used Windows 10 1909, and due to travel we have not had time to debug why it is no longer working. We hope to get this test up and running in the new year, along with an updated test suite."

So there's that. I'd give them a break with the fact they also had to produce the review for Intel's launch on the same day: https://www.anandtech.com/show/15039/the-intel-core-i9-10980...


LinusTechTips has compile time for Mozilla Firefox as a comparative benchmark in their review video


Here you can see some compiling benchmarks by linus tech tips. https://www.youtube.com/watch?v=a8apEJ5Zt2s


This is my frustration with almost all tech sites. The AMD press deck included compilation benchmarks, but the only others to reliably provide them are Phoronix.


Most reviewers don't bother doing compile benchmarks because they're not as familiar with them and perhaps they don't come in the same "canned" form as every other gaming benchmark. It may also be that each site caters to a particular audience.

On the other hand bench results have to be comparable and relevant (in time). Which is easy when you run the same still widely played GTA V year after year on every new CPU. But comparing compilation time for kernel version 3.11 (released at the same time as GTA V) seems a lot less relevant today.


Maybe this would change if someone would pre-package a build environment with source code, a nice gui and fancy abstract visualization of the compile process.



Phoronix does do this, but it's unfortunately harder to use than would be required for wide adoption in the press. It really has to be as simple as downloading an exe that pops up a window with a "go" button when run, and has to show some nice things happening on screen. Game and graphics benchmarks do this, so that's what they use.


There's a void to film then.


Anandtech is a site for benchmark fanbois, not shopping for compute value.




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