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Is that for UE4 or UE5? In any case, thanks for the reply.


Not sure, the git remote is `[email protected]:EpicGames/UnrealEngine.git` and the commit at the time I run cloc was `f8f4b403eb682ffc055613c7caf9d2ba5df7f319` which is the head of the `release` branch.

But, if UE4 was/is mainly, you can expect UE5 to follow the same path, they are not gonna rewrite 20720 files into a different language just for fun.




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