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Hell yes, couldn't agree more.

This last year, I found out about knockd and if that isn't some awesome shit, I dunno what is. Yet, there are plenty of articles saying, incorrectly, how it's awful. It is simply another layer of security on top of everything else you have. Like you said, security by obscurity is more about making it fucking slow, irritating, tedious, and without any sense of reward. "Aha! After only a week, I've figured out you're port knocking! Oh shit... wait, you still totally have the server properly locked down. FML." Because after each "obscure" layer there is a "real" layer of security and hopefully those all those real layers buy you the time to detect and prevent the threat.



Also don't forget that relative effort matters too. Consider "The Club" protection for cars - in a lot, the one with The Club is chosen last to break into just due to its relative difficulty. (Weighted against the potential upside, obviously.)

The port knocking itself may actually be the strongest link in the chain, despite it being one of obscurity, if the population of targets in your "value pool" is large enough so that you are always below a sufficient number of others without knocking enabled, since all attackers will bounce to those when they realize they are not knocked.




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