Borderlands has sequel rot in my opinion. The first one had a relatively linear weapon plot, as you gained levels, you'd find a replacement weapon (one of four) about every level or two. borderlands 2 was a "better game" except for the weapons and overall upgrade path. Borderlands 3 i couldn't get through without cheating due to extremely low drop chances of anything good, and i had already passed the refund time limit - family emergency caused me to leave the house with the game running, out $60.
Having "literally millions of weapons" looks good on paper, but it makes for non-engaging gameplay if done incorrectly, which it was in the numbered sequels, in my opinion.
overall, borderlands 2 and 3 felt like a chore to play, "get one hour of grinding in", regardless of how pretty it was or interesting the other mechanics were.
And you know what the main difference was between 1 and 2 & 3? Paid loot boxes / real money transactions.
Having "literally millions of weapons" looks good on paper, but it makes for non-engaging gameplay if done incorrectly, which it was in the numbered sequels, in my opinion.
overall, borderlands 2 and 3 felt like a chore to play, "get one hour of grinding in", regardless of how pretty it was or interesting the other mechanics were.
And you know what the main difference was between 1 and 2 & 3? Paid loot boxes / real money transactions.