- Most of the end visitors, those that visit our creators websites, are actually mobile users and they have an average session duration of 50+ seconds and so far we have very high retention with our creators so I think there hasn't been to big of an issue with accessibility. I tested our website on a iPhone SE and it ran great on good wifi. All modern browsers support WebGL. Our fallback would probably be around bad wifi.
- We only use 3D web sites to run our funnels. I always tell people content is king at the end of the day so I guess you will have to just try it out and see how it goes. Right now, it is hard for us to share with you robust analytics via conversion rates and CTAs so I recommend using a service like BITLY and attaching bitly to the buttons so you can track clicks. Here is one of our funnels: https://www.muse.place/pandassaurus
The funnel was built completely with builder tools, so you have the same tools I do. So at the very least I can tell you that our growth/marketing strategy at Muse is 100% reliant on our own product if that helps.
- Most of the end visitors, those that visit our creators websites, are actually mobile users and they have an average session duration of 50+ seconds and so far we have very high retention with our creators so I think there hasn't been to big of an issue with accessibility. I tested our website on a iPhone SE and it ran great on good wifi. All modern browsers support WebGL. Our fallback would probably be around bad wifi.
- We only use 3D web sites to run our funnels. I always tell people content is king at the end of the day so I guess you will have to just try it out and see how it goes. Right now, it is hard for us to share with you robust analytics via conversion rates and CTAs so I recommend using a service like BITLY and attaching bitly to the buttons so you can track clicks. Here is one of our funnels: https://www.muse.place/pandassaurus The funnel was built completely with builder tools, so you have the same tools I do. So at the very least I can tell you that our growth/marketing strategy at Muse is 100% reliant on our own product if that helps.