They’re finally copying the best designed MOBA that was unfortunately late to the party, Heroes of the Storm. The lack of cross-team chat greatly reduces toxicity compared to League and DOTA even though MOBAs as a whole tend to be a bit toxic. Blizzard also put in some other mechanics like team experience instead of individual experience so that you don’t have one person at a much higher level raging at the rest of the team to “get good”