Eve is an example of what the whole "play to earn" thing could actually look like and not be micro-transaction fueled casino-psychology games, imo!
There are people who basically do play full-time, running a corporation or something, and even kinda roleplay a bit, and some of the best leverage that into what resembles a salary by doing Twitch shows or selling merch and such.
So in essence, the players are paying these people to effectively become NPCs in the game to better their enjoyment of it! And it's been going for 20 years now.
There are people who basically do play full-time, running a corporation or something, and even kinda roleplay a bit, and some of the best leverage that into what resembles a salary by doing Twitch shows or selling merch and such.
So in essence, the players are paying these people to effectively become NPCs in the game to better their enjoyment of it! And it's been going for 20 years now.
Eve Online is the prototype for the metaverse.