Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I love this clip so much - I pulled it off so many times in Need For Speed but games like Gran Turismo always nerfed to move.

There are so many moves that were obvious in video games but (bafflingly, to a kid like me) were never adopted until much, much later like:

• NFL - Going for it on 4th down

• NFL - QB spamming scramble moves (w/ Michael Vick)

• NBA - Spamming 3 pointers (w/ Steph Curry)



For what it's worth, I learnt to play basketball in Eastern Europe about 25 years ago, and there was a much bigger emphasis on 3 pointers back then. Pretty much everyone was able to make 3 point shots regardless of their main position.

When I came to the US, I was surprised that people were amazed that "the big guy can shoot 3s". I played center, but it was normal for me to work on free throws, 3 point shots, and also take the shots in the game. I couldn't really understand why players like Shaq were not able to make even free throws, nevermind 3 point shots.

I'm not saying we were all shooting as well as Curry, just that I feel like the emphasis on 3 point shots came very late to the US. It took someone like Curry for people to really internalize just how hard it is to catch up with an offense that consistently gets 3 points when they attack the basket and that yes, it's OK for all your players on the team to be good at shooting the ball.


There’s some justification for this. There are maybe 2000-3000 people in the world who are seven feet tall, and traditionally you would prioritize footwork, physical strength, rebounding, and defense over shooting for those players. Steph Curry is 6’2”, which is a much more common height so you can be a lot more selective about whether or not a 6’2” point guard can shoot as opposed to a 7’ center. Now we do have lots of big guys who can shoot, but not all of them can do the other things well enough.


Good point. Mike D'Antoni credits his experience in Italy for the offenses he implemented in the NBA. To your point, while video games may not have originated these ideas, they provide both a creative space to try wild ideas as well as help change the culture to become receptive to these sorts of experiments.


> I love this clip so much

what clip?


Sorry - I was talking about the clip of the video game move:

https://www.youtube.com/watch?v=K3yNc5EasW8


Do Nascar drivers develop neck problems? I know it's a joke that all they do is turn left and that racing is in general tough on the neck, but it does seem like they'd almost always been veering their head to the left over hours long races.


Some tracks are more hard on them than others, but I haven't heard much about any negative affects in NASCAR besides feeling dizzy or off balance for several hours after a race. Open wheel drivers commonly pull over 5 G's though in corners. Their heads are supported, but I would think your brain getting pulled to one side with that much force for over an hour can't be a net positive.

Not speaking negatively about it of course - to each their own. I raced Superbikes for eight years and you might as well throw risk tolerance completely out the window with that kind of racing.


Most are ovals, yes, but in those there's also banking involved, 30+ degrees in corners, so the idea of just turning left is missing a very important nuance to it. Outer tires are inflated more, usually 10+ PSI.

https://en.wikipedia.org/wiki/List_of_NASCAR_tracks#Track_ta...


The drivers wear a head and neck restraint to reduce the chances of injury.


By context they must be talking about the clip of the Nascar driver riding the wall that's the subject of the article.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: