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> This is a human problem too. It's not limited to AI. Think about the Two-man rule in nuclear weapon activation. We can't trust one neural-net to receive and confirm the "launch" prompt as valid, so we use two people to increase guarantees. It's called SoD , segregation of duties, by risk management people.

With those examples, you've clarified something I was already thinking about but couldn't quite elucidate: why humans get so worked up about things we experience only through writing.

Never mind modern things like TV and radio which are by design trying to create an experience of "being there", nor even art and sculpture, but consider that people take so seriously a medieval English translation of Koine Greek memoirs of events that (if they happened at all) probably took place in Aramaic, that they have been willing to kill and to be killed over it, and use passages from that text as justifications.

And, though perhaps less well known, Doreen Valiente and Janet and Stewart Farrar reported similar with their own rituals from the 1940s etc. being shown back to them decades later as "passed down in secret, mother to daughter" since the medieval era.

The feelings that text can induce can be very real, even when the text is a game of (in the biblical case, multilingual intergenerational) telephone.

I'm still not elucidating this very well, but I'm going to press the "reply" button anyway — hopefully the induced emotional affect of my words will result in constructive criticism rather than the throwing of digital rotten tomatoes in my general direction ^_^;



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