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- detection/management of external dependencies

- defining different build types (debug/release)

- optionally building and running tests

- incremental builds (detecting what has changed)

That doesn't necessarily run counter to the concept of a DAG, but the organizational structures to manage this is what makes the build system. Topologically sorting the dependencies isn't the hard part. That's why make isn't a build system. It is the generic DAG runner, but that's not sufficient.



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