‘Come 1992, the “resources of Autodesk” were still funding “talent of the Xanadu team” which had not, as of that date, produced anything remotely like a production prototype—in fact, nothing as impressive as the 88.1x prototype which existed before Autodesk invested in Xanadu. On August 21, 1992 Autodesk decided to pull the plug and give its interest in Xanadu back to the Xanadudes.’
I think 10 years on that part of the problem is the negative patterns that come with being overly committed and passionate to your own ideas.
You need these people to be audacious and relentless in order to move the ball forward, like say, Richard Stallman. But then you get people that are overly audacious and relentless like say Richard Stallman.
The balance here is to know when to put your foot down and when to take a backseat.
I've got no answers on how to strike that balance. After meeting and listening to John Warnock of Adobe and PostScript earlier this year, I'm convinced that Steve Jobs didn't know how the first time at Apple but then figured out the second.
I also get the feeling that Bezos and Gates learned this the hard way. (Guess where http://relentless.com will take you...)
I don't know if there's an easy way to learn it. If anything I'm way too passive.
‘Come 1992, the “resources of Autodesk” were still funding “talent of the Xanadu team” which had not, as of that date, produced anything remotely like a production prototype—in fact, nothing as impressive as the 88.1x prototype which existed before Autodesk invested in Xanadu. On August 21, 1992 Autodesk decided to pull the plug and give its interest in Xanadu back to the Xanadudes.’