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Godot 3 on web is solid. I was pretty sure unity web export was pretty big. How are you getting 4mb?

We strip out a ton of the code in Godot using a "custom modules" file and the .wasm export is much smaller. I think it's ~4mb actually.

You should look at defold or play canvas. And Godot 3, compiled from source, with just the modules you need.



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