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I don't disagree. Please don't take my statement as a defense of Unity. The intended implication was, "A market sans Unity is not a robust and competitive space, it's Unreal as a monopoly."

I don't know if there are many other options for mobile, but for XR (in this phase where UX norms are being hashed out), I really hope that people look beyond the two, and even dark horse Apple, to what Snap is doing. Even further: look at what people are doing with Dreams on the PS4/PS5 (https://twitter.com/MartinNebelong).

Part of why this hurts is that we let ourselves be taken in by a singular platform... again. Maybe standards with plenty of authoring options instead of cottage industries, next time.



Unreal isn’t anywhere close to monopoly space. Especially not in mobile


Mostly because Unity exists.


Cryengine, lumberjack, godot..




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