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shmerl
on Sept 18, 2023
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The anatomy of a Godot API call
What about other bindings, like with Rust?
meepmorp
on Sept 18, 2023
[–]
Apparently (per the article) the C++ bindings use the same API as c# and GDScript. Presumably rust would have the same limitations, unless you wrote a whole new API just for it.
shmerl
on Sept 18, 2023
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Sounds like something they can improve then.
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