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> The video content industry has Kafkaesque licensing agreements

Isn't the same happening with video games? I've seen video games remove some music from their soundtracks as their limited-time licenses lapsed.



It's not just video games and music. Adobe Lightroom 6 was sold with a perpetual license, but its mapping and object detection libraries did not have a perpetual license, so even though you can run Adobe Lightroom 6 with your perpetual license today, those features no longer work unless you fiddle with your system clock.




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