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I wonder if models trained on the real world will unintentionally destroy the game experience for people. In (NPC structured) video games things always work out ideally, you invest and you get a return. Any risk is illustrated for the user.

With LLM training, the NPC might take a more realistic approach and inform you that 4 of 6 the beetle nuts you collected for them are cracked and useless, and next time you should be more careful packing them in your backpack.



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