Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> Frequent updates, in the old days, meant that a vendor had poor QA. I think that's probably still the case most of the time today, too.

Back in the 80s and 90s if you had bad QA you'd ship very buggy software and customers hated you because they had to live with it for months and months until the company managed to do another release. And then it was costly to ship off those floppies to every customer. So there was a very real price to pay, in money and reputation.

Then it became possible to do updates online. Initially it was a nice way to deliver an emergency fix if necessary, but you mostly continued to do nice QA'd releases every now and then.

But as with everything, when something becomes too easy it gets abused. So companies realized why do much QA (or any QA in extreme cases). Just push updates all the time and hope for the best, if customers (who are now QA) scream, push another update tomorrow. Break quick, fix quick.

It's mostly unsatisfactory if one values stable quality software.



> So there was a very real price to pay, in money and reputation.

Microsoft Corp. would like to have a word with you. /s




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: