To illustrate his point let me show you my cross-compiled and optimized JavaScript code of SpriteExample, which is included in Adobe’s online documentation about the Sprite class. As you can see the JavaScript code is extremely dense and no longer readable.
This contains some minified JavaScript... Of course it looks dense & no longer readable. Run the ActionScript Sprite class through gzip compression and I'm sure it'd look funky too.
The author also advocates the use of CoffeeScript - which would have the vast (all?) of the same complaints he's raised against JavaScript.
To illustrate his point let me show you my cross-compiled and optimized JavaScript code of SpriteExample, which is included in Adobe’s online documentation about the Sprite class. As you can see the JavaScript code is extremely dense and no longer readable.
This links to http://jsfiddle.net/bparadie/cbU2X/
This contains some minified JavaScript... Of course it looks dense & no longer readable. Run the ActionScript Sprite class through gzip compression and I'm sure it'd look funky too.
The author also advocates the use of CoffeeScript - which would have the vast (all?) of the same complaints he's raised against JavaScript.
All in all, a pretty terrible article.