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No, neither is my example, but in the parallel it communicates a tit for tat.

Blocking work of actual devs off the cuff damns the stance of Godot.



Godot is doing fine. Most of the community is on their side, and they've gotten donations and support in solidarity for their stance. Development continues unabated.

Meanwhile the only thing Redot has accomplished to date is an angy logo.

Something tells me those "actual devs" weren't contributing anything of value, if at all.


Nothing tells you that, of course.


Congratulations you're spewing disinformation about Redot (it has pull requests take in while Godot is so pissed of it they just banned Redot's lead dev from Godot's repos, for doing the same unpenalizable thing, meaning telling Godot to not get in to politics and do games instead).

Even if godot somehow "won" this, it's a pyrrhic victory where they've ruined their community and have made an example for future projects / and or other C# engines which are back in the spotlight.

Your defense for Godot's actions of "Most of the dev community is intact". Yeah but how about ALL of it having been intact? Absolutely nothing was gained from this. Maybe some day they'll see their error but even then, they'll have achieved less in total.




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