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I think this can be achieved with some ease with a machine learning model. You will have to train it on games between 1300-rated players and below. A transformer model might work even better in terms of the evenness of play (behaving like a 1300 rated player throughout the game).


> I think this can be achieved with some ease with a machine learning model.

What evidence lead you to think that, and how surprised would you be to be wrong?




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