For rasterization to be useful it must approximately do the same thing that light does in the real world. Therefore rasterization that wants to get closer and closer to the real world will have to emulate more and more of the real world.
It will have to cast exactly the rays that rasterization is hoping to avoid.
For rasterization to be useful it must approximately do the same thing that light does in the real world. Therefore rasterization that wants to get closer and closer to the real world will have to emulate more and more of the real world.
It will have to cast exactly the rays that rasterization is hoping to avoid.