Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Myhrvold is thinking about printer "piracy" in exactly the same way that RIAA thinks about music "piracy", and we all know how productive that's been! Placing artificial legal limits on distribution technology simply doesn't work. Makers of objects that are 3D-printable need to learn from the recording industry's mistakes. Instead of trying to legislate away "piracy", they need to find ways to provide enough perceived value to consumers that they can compete. They need to learn from companies like Apple, Amazon, or Valve, not BMI, Sony, or Warners.

3D-printing is going to be rather limited at first. You're not likely to be able to 3D-print something as simple as a thermos-mug for quite some time! However, there is going to be room to use materials and construction methods that make traditionally manufactured goods distinct and desirable. There will also be ample opportunity to provide services surrounding the sale of 3D models, as Valve, Amazon, and Apple currently do for software sales.

One thing that is different from the music industry is that there will likely be a big market for bespoke designs. People are going to want items that are unique and tailored to their needs. Designing for mass production could give way to designing for individuals and industrial design could become a cottage craft. In this scenario, designers would make most of their money off of bespoke commissions. There may actually be an explosion in demand for designers since traditional manufacturing processes are not really suited to produce more than a few designs at a time. While bespoke designs may wind up being shared by buyers with "pirates", buyers will pay the cost of losing the uniqueness they paid for if they do share models. This is quite different from music. While people want their friends to listen to the music they like, they generally want to have distinctive items from them.

Similar to the labels that used to serve as distributors for music, manufacturers who only produce goods that can also be 3D-printed will be the big losers. Just as Artists who have treated "piracy" as the "new radio" have benefited, designers could also greatly benefit in a world with ubiquitous 3D printing. e.g. If a coffee mug you designed is trending on the "pirate" sites, you'll probably get a lot of bespoke commissions!

The prospects provided by 3D printing are especially enticing for consumers, and not just because it will be possible to find free designs and (presumably) save money. Consumers will have direct contact with designers and freedom from the constraints on design imposed by mass production. We are going to see the design of 3D printable models evolve to meet consumer needs faster and more effectively than at any point in human history. Whatever you're doing, the tools are just going to get more and more dialed in and perfect. You also won't need to go looking for a new design when you have an old design that was perfect, as we so often have to do now.

The only reason for DRM to exist is to protect the dinosaurs. Hopefully we've learned enough from the music and movie industries that we can be happy just letting them evolve or die.



The structural effect of legally sanctioned DRM was to make large-scale for-profit audiovisual media replication (and services predicated in whole or part on this) impossible. It did rather less to save the old oligarchy (the entertainment-industrial cartel) though it may have slowed its decline somewhat, than it did quash the emergence of smaller-scale, decentralized upstarts.

Instead, we've ended up with Apple iTunes Store, YouTube, and a handful of streaming services such as Pandora and Spotify.

I see the Myhrvold patent as less a threat in itself than of a very strong indicator of how and what he's thinking of. And I don't care for what it suggests, though I don't know how bad the effects will be.

A huge factor for 3-D printing will be that replication isn't merely a copyright issue anymore, but that we'll be staring straight into the abyss of wide-scale patent infringement. A patent incurs infringement on anyone who ... "without authority makes, uses, offers to sell, or sells any patented invention, within the United States or imports into the United States any patented invention during the term of the patent".

Big ole' can o' worms there. And IV looks to be sitting right in the middle of it.


"... without authority makes, ..."

There are exceptions, e.g., for research and development.

Would printing a prototype of a product to be produced overseas (and never imported) be infringement?

When patent trolls start being linked to loss of jobs, i.e. linked to impeding the creation of new jobs, then IV is going to have a more serious PR problem.

pIt is the aggressive pursuit of the small inventor^1 that will signal the eventual demise of the trolling business, because at that point it will have become more than just tax collection on innovation from existing businesses. It will be an impediment to the formation of new businesses and the creation of new jobs.

1. Ironically it was the small inventor, with the help of an enterprising litigator like Niro, approaching the large company producing products, like Intel, that motivated to the term "patent troll". But truthfully, some small inventors do want to produce products. Some of them do start companies. All large companies were once small ones. If the trolling business is taken to its natural end, building an impenetrable thicket that can block any player in a given industry, are potential entrepreneurs going to pay a troll for a license just to _start_ a business? What do you think?


Exceptions to patent rights?

I'm more familiar with copyright statute, but I still have no awareness of "fair use" exemptions to patent rights.

There are proposals for such a thing. At present, they're just that. http://www.patentlyo.com/patent/2005/03/index.html


Check out the Merck v Integra case on the page you linked to.

That was what I was thinking of. Section 271. Subsection (e) and maybe another one or two.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: