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That is very good news!

I've used Swift a bunch for hobby projects, and the two things that suck about it are:

1. XCode

2. Compile times

I would assume if you're coming from C++ or Rust the compile time issues aren't really something you notice anyway :P



You don't strictly have to use Xcode to use swift, there's a good LSP for use in other editors.

That said, if you're using Swift to build an app, you're probably still going to want to use Xcode for building and debugging


Yea, I'm building iOS apps mostly, and some macOS apps, so definitely need to use XCode :/


I have a nice workflow going for the iOS apps I work on where I use neovim for all my editing, and Xcode for building and debugging.




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