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If you're recording the games why don't you just record them in a better codec?

AAC is pretty horrible quality. Just use PCM, the size difference is nothing compared to the size of the video stream.



That is the onboard recording feature of the Meta Quest, it does have a way to change the video codec but the audio codec is fixed.

I'd also argue that most off the shelf stuff that records videos in any form uses AAC as a default simply because it's ubiquitous and thus has great cross compatibility.


Well, I don't know, nothing really seems to support AAC. I've yet to find anything other than ffmpeg that can read it.




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